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Prototypes

Some of the Prototypes presented here are collaborative works. Most of them are "Lo-Fi" (rough, not refined, grey boxes, not optimized) samples to quickly study an interaction escenario. Some demos will not work smoothly or are clunky.


I use WebGL for rapid prototyping and platform agnostic.


AR

LAUNCH DEMO
G.I.Joe Dragonfly (Final)
LAUNCH DEMO
Megazord (Final)
LAUNCH DEMO
Iamgroot Packaging (Final)
LAUNCH DEMO
Pony Brighthouse (Final)
LAUNCH DEMO
Ferrari (Test)
  • Scan the QR Code with your mobile device;  it will launch the content directly in the mobile browser.


  • Tap the "View in your Space" button to see the content in your real space.


  • Shows products at scale 1 to 1 in the real space; works on desktop, android or iOS.

VR

icon-headset
LAUNCH DEMO
Trophy Room (Lo-Fi)
icon-headset
LAUNCH DEMO
Red World (Lo-Fi)
LAUNCH DEMO
Iamgroot (Test)
LAUNCH DEMO

Megazord (Test)

  • Use a VR headset to experience the demo.


  • Tap on the "VR" button for full immersion.


  • Tap on the "AR" button to see the prototype with the headset passthrough camera active.


3D Demos

LAUNCH DEMO
Microshots (FPS UI Test)
LAUNCH DEMO
Trophy Room (Mobile Test)
  • Movement with WASD keys,

  • Jump = spacebar, crouch = C key

  • mouse / mousepad to move the camera.


  • Touch screen controls available for mobile, via browser.