Design requires a balance of many factors that affect the communication between software, hardware and the human. That balance is similar to a recipe; many spices can ruin a meal or shortly on fire can leave it crude.
This website is a collection of my works in User Experience Design. I hope you enjoy them as much as I enjoyed working on them.
3D Design using real time engine graphics. For products, characters, architecture, level design and more.
Prototypes sandbox to experiment with different navigation styles, multimedia technologies, game techniques, plugins and proof of concepts.
Blog about a vintage toy from the German brand "PlayBig"; the missing parts are replicated with 3D printing.